In Evony, each military unit has a range. This range is the distance at which that unit can attack from. Before I continue, I will review each unit’s un-upgraded range:
Worker Range = 10
Warrior Range = 20
Swordsman Range = 30
Pike-man Range = 50
Cataphract Range = 80
Cavalry Range = 100
Battering Ram Range = 600
Archer Range = 1,200
Archer Tower Range = 1,300
Ballista Range = 1,400
Catapult Range = 1,500
Now, let’s move on to the basic information on range in Evony:
- The lowest ranged unit is the Worker, and the highest ranged unit is the Catapult.
- Each unit has an un-upgraded starting range, which I have stated above.
- Once a type of unit is in range to attack another enemy unit, they will attack. Any other units that you have that are not in range to attack yet, will advance by their individual speed.
- The battle will start at the highest range on either side. Basically, the highest range from either the offense or the defense will initiate the battle. If someone has a Ballista, the battle will start at 1,400. If the highest range out of both sides is a Swordsman, the battle will start at 30.
- The Archery Technology raises the range of your archers by 5% per technology level researched.
Now, I’m sure many of you have already put two and two together. However, I’ll break it down for you just to make sure:
- Whichever side has the higher range will get at least 1 free round of shots at the opponents which could easily turn the battle. This is because the archers with say 1250 range will start the battle 1250. Unfortunately for the opponent, his/her archers cannot shoot until a range of 1200 which forces them to walk forward while they are picked off.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.