23 April 2010

RoM Guild Castle controls - Interior controls

We begin our examination of interior controls with a window very similar to the one inside every character's own house.

This window contains the following information:

* "Guild name" This is your guild's name.
* "Guild level" This is your current guild level.
* "Castle Type" This begins with a display of "Normal". (GMs, what is this?)
* "Open Visiting" This is the visitation state of your guild castle. (See "Visit Guild Castle" posted previously in this thread.)
* "Guild Gold" This is how much gold you currently have in your guild resources. (Press G, click the "Resources" button at the top. The gold displayed there and here should be the same.)
* "Daily Expense" This is (I suspect) the cost of maintaining your guild castle. It begins with a value of "0". I am currently unaware of what would increase this value. (GMs, anything?)

There are also two buttons found on the bottom of this window (see image above):

* "Guild con ..." This button displays the "Guild Construction" window. It is within this window that you will manage the construction of different things around your castle. (See "Guild Construction" posted later in this thread.)
* "Guild fur ..." This button displays the "Guild Furniture" window, which is very similar in appearance and functionality to a character's home furniture window. Reminder: You may only pickup, move, or rotate furniture that you have placed inside the castle yourself. This includes the Guildmaster! The Guildmaster does, however, have a special button to return placed items to their owner's mailbox.

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