01 May 2010

TKO SHU Military Guide

Three Kingdom Online SHU military

Shu
Features of Shu’s Troops
Although the equipment and battle ability is limited, Shu’s troop performs well in plunder. They can detect the resources in the Secret Stores.
The Mechanized Transporting, invented by Zhuge Liang, provides extra speed and carryload for the caravans of Shu.
Primary troop of Shu have the best cost performance in the game. It is easy for Shu to form a great scale of military force in very short time. But when under attack, the untrained Militias will fall into mess very easily.
Ranged troops in Shu equip the most advanced weapons, which can make marvelous performance in the siege battles.

Details of Shu’s Troops

Militia

Militias are lack of armor and weak in defense, but their attacking force can not be neglected.
Develop Requirement: None.
Cost
95
75
40
40
00:15:00
Status
40
20
5
60
7
1 Pop
Pikeman

Pikemen can effectively ward off the attack of Cavalry.
Develop Requirement: Barracks, Lv3; Drill Ground, Lv1; Armorsmith, Lv 1
Cost
145
70
85
40
00:23:20
Status
10
35
60
40
7
1 Pop
Glaiveman

Glaivemen armed with glaive blades, with a good balance between attack and defense.
Develop Requirement: Barracks, Lv3; Drill Ground, Lv5; Weaponsmith, Lv 1

Cost
130
120
170
70
00:25:00
Status
60
30
30
50
6
1 Pop
Lancer

Lancers are good at stopping infantries from pushing forward.
Develop Requirement: Drill Ground, Lv5; Stable, Lv 3
Cost
370
270
290
75
00:50:00
Status
55
100
40
110
10
2 Pop
Imperial Guard

Though Imperial Guard is weak in defense, their attack will not let you down.
Develop Requirement: Drill Ground, Lv15; Stable, Lv 10
Cost
450
515
480
80
1:01:40
Status
150
50
75
88
9
3 Pop
Scout

Scout can spy an appointed area for you, but their speed is slower than Scout Cavalry.
Develop Requirement: Drill Ground, Lv1; Scout Camp, Lv1
Cost
140
160
20
40
0:28:20
Status
0
20
10
0
9
3 Pop
Crossbowman

Crossbowmen has better attributes than Archers, while their cost is higher.
Develop Requirement: Drill Ground, Lv5; Scout Camp, Lv5
Cost
290
220
240
60
0:34:00
Status
80
10
5
60
7
2 Pop
Repeating Crossbowman

Repeating Crossbowmen are equiped with advanced weapons, specially designed by Zhuge Liang. Their attack force are highly improved.
Develop Requirement: Drill Ground, Lv10; Scout Camp, Lv10
Cost
510
380
430
100
0:50:00
Status
120
10
50
60
7
2 Pop
Battering Ram

Battering Ram is a useful device to break the wall and gate of enemy city.
Develop Requirement: Drill Ground, Lv10; Ironworks, Lv1.
Cost
900
360
5000
70
1:16:40
Status
60
30
75
0
4
3 Pop

Demolisher

Demolisher can throw stones to attack enemy city.
Develop Requirement: Drill Ground, Lv20; Ironworks, Lv20
Cost
950
1350
600
90
2:30:00
Status
75
60
10
0
3
6 Pop

Lobbyist

Lobbyist is good at arguing and debating, who use his brain to win strategic advantage for his country.
Requirment: Annexe, Lv 10; Drill Ground, Lv 20; Command Center, Lv 5.
Cost
30750
27200
45000
37500
25:11:40
Status
50
40
30
0
4
4 Pop

Pioneer

You cannot establish a new city without Pioneers.
Develop Requirement: Annexe or Mansion, Lv 10.
Cost
5800
5300
7200
5500
7:28:20
Status
0
80
80
3000
5
1 Pop

Rolling Log

Rolling Log is a device for defense. It will effectively stop infantries from pushing forward and cause great casualty to them.
Develop Requirement: City wall, Level 1
Cost
25
15
30
0:12:00
Status
25
10

Rolling Stone

Rolling Stone is a device for defense. It will effectively stop mixed force from pushing forward and cause great casualty to them.
Develop Requirement: City wall, Level 3

Cost
25
15
20
0:12:00
Status
15
15

Barricade

Barricade is a device for defense. It will effectively stop cavalries from pushing forward and cause great casualty to them.
Develop Requirement: City wall, Level 5
Cost
35
20
35
0:14:00
Status
10
30

Blindage

Blindage is a device for defense which will increase the defense of archers in it by 50.
Develop Requirement: City wall, Level 15
Cost
200
220
180
0:18:00
Status
0
0

Traps

Trap will box up the invading infantry troops and make enemy infantries miss the best attack chance.
Research Requirement: City wall, Level 10
Cost
120
50
150
0:16:00
Status
0
0

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