13 February 2010

Runes of Magic Guide The Knight: Dual Class

The Knight is the cliché meat shield in most MMOGs and in Runes of Magic this is no different. You are the guys and gals they stick out in front to take the damage and get beaten upon whilst your DPS friends get to take all the glory. They shine so bright in the eyes of the villages you just saved from the onslaught of evil that you will need sunscreen. Never mind that you are the only reason their squishy self is still breathing; because if not for you and your healer, they would have never made it back to town!

So the Knight will be out in front taking all the damage, right? Well, not always, at least this isn't necessarily the case in Runes. The dual classing options give you the opportunity to gain some of glory for yourself. That is not to say you cannot or will not be called upon to be the meat shield because you will, but with this game the dual classing gives you plenty of options to help you explore less of your red-headed step child side and more of the make-everybody-else-wear-sunscreen-side. Based on the fact that groups will need a tank and there are better options out there in terms of straight-up damage dealing classes, if you roll on a Knight then expect to be tanking. It’s what they are best at and if you really want to be a damage dealer you may want to consider rolling a Mage or Rogue as their potential DPS far outshines that of a primary Knight character.

Before we dive into the pros and cons of the available dual class options for the Knight, here are a few things to keep in mind that will help make the selection process a bit easier for you:

* Choose Wisely – Know that choosing the Knight as your primary class will often see you called upon to tank in groups.

* Research – Just because a Knight usually tanks does not mean they always have to. Picking a secondary class that focuses on DPS or utility can have a sizable impact on which specific roles you can ultimately fulfill in combat.

* Plan for Skill Progression - The “class specific” abilities are not accessible for your secondary class, so if you prefer the class skills of a different class over those of the Knight, you may want to reconsider your primary class selection from the outset.

* Abilities - You only gain 10% of abilities to enhance your primary class.

Druid

This class combo is not available due to race restrictions


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Mage

The key to selecting the Mage as your secondary lies in an elite ability which allows damage to be mitigated to your mana pool rather than your health pool. It will also provide you with some passive damage skills that can help you maintain threat on targets that are not the current focus.


7

Priest

This will turn the basic Knight into the a-typical Paladin class. You are essentially combining the protection of plate armor with the ability to heal yourself and others. One of the Priest's skills can also give you the ability to reduce threat generation, which will mainly benefit you when stepping into the role of offtank.


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Rogue

A Rogue secondary brings the phrase "crit your face off" to mind. The DPS output is only enhanced by the Rogue's numerous damage types. This can be useful in a tanking role if you manage your runes well for other things such as health or defensive abilities, or could turn you into more of a straight forward (though much more heavily armored) DPS class.


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Scout

A Scout secondary will give you both a ranged and an AoE taunt. Both of these will certainly come in handy whether stepping into the role of main tank or offtank. Just be careful not to go crazy with the taunts on too many mobs or you may find yourself taking a dirt nap if your healer can't keep up.


7.5

Warden

This class combo is not available due to race restrictions


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Warrior

If you're aiming to be the most solid tanking class out there, it's hard to go wrong with a Warrior secondary. You'll be able to mitigate huge amounts of damage, and even some point-blank AoE attacks that help you keep threat on multiple mobs at once. This is a highly recommended class combo if you're serious about tanking and want to do it better than anyone else in the game.


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Final Thoughts

A Knight is typically the Tank in the game. There are a few combos that can cause you to be more of a damage dealer but you will more than likely be looked upon to hold the aggression of the bad guys while your DPS type friends get all the glory. Just know that you will, no matter what, be out front and in the way of the bad guys getting to everybody else. So tank your job seriously but have fun playing the game!

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