24 March 2010

Secret World MMORPG Details

If you've played an MMORPG before, you'll know your way around The Secret World from the get-go. You create a character, join a secret society, and go out into the world to do missions and kick demon ass for experience and loot. We're not out to reinvent the wheel completely. But we're mixing things up quite a bit, both with our role-playing system – which is skill based and level-less – and with our combat, which is very fast-paced and action-packed. And, of course, with the setting and the story. The Secret World takes place in the modern day real world, and players are called upon to fight in the coming war against evil. Dark days are coming and those with the power to stand up and fight must do so – or our world will fall into an eternal night.

Most of the game takes place in locations that, while they're not necessarily real places, should feel genuine – places that could exist in the real world, like Kingsmouth, Maine, which is inspired by several New England coastal towns. Our hub cities are modeled on the real thing, though the specific neighborhoods we've built are, obviously, fictional. As for other areas in the game, they're all placed in recognizable locations – like Egypt – and we've done a ton of research – including sending people from the team to take pictures and speak with locals – to ensure that they feel as genuine as possible.

The Secret World certainly has horror elements in it, particularly in terms of the monsters – but that's not all. There's contemporary fantasy, globe-trotting adventure, ancient myths and urban legends. And our monsters vary from typical horror movie mainstays – your zombies and vampires and chainsaw-wielding brutes – to the more mythical – Wendigo, Sasquatch. But there's certainly a common thread that ensures it doesn't feel like several different games in one: all of our creatures and monsters have a role in the story, and there's a reason behind their re-emergence into the world when the game starts.

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.